Common Modular PlayerState
Minimal class that supports extension by game feature plugins
This class is meant to be use with UCommonModularCharacter
with ASC living in PlayerSate
C++ API
Name | Functionality |
---|---|
GetCommonAbilitySystemComponent | Getter to get CommonAbilitySystemComponent |
AbilitySystemComponent
Type: UCommonAbilitySystemComponent
ReplicationMode
Type: EGameplayEffectReplicationMode
Enabled : Mixed
How gameplay effects will be replicated to clients
Name | Functionality |
---|---|
Minimal | Only replicate minimal gameplay effect info. Note: this does not work for Owned AbilitySystemComponents (Use Mixed instead). |
Mixed | Only replicate minimal gameplay effect info to simulated proxies but full info to owners and autonomous proxies |
Full | Replicate full gameplay info to all |