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Common Modular PlayerState

Minimal class that supports extension by game feature plugins

This class is meant to be use with UCommonModularCharacter with ASC living in PlayerSate

C++ API

Name Functionality
GetCommonAbilitySystemComponent Getter to get CommonAbilitySystemComponent

AbilitySystemComponent

Type: UCommonAbilitySystemComponent

ReplicationMode

Type: EGameplayEffectReplicationMode

Enabled : Mixed

How gameplay effects will be replicated to clients

Name Functionality
Minimal Only replicate minimal gameplay effect info. Note: this does not work for Owned AbilitySystemComponents (Use Mixed instead).
Mixed Only replicate minimal gameplay effect info to simulated proxies but full info to owners and autonomous proxies
Full Replicate full gameplay info to all