PlayMontageAndWaitForEvent
Name | Types |
---|---|
Task Instance Name (Input) | FName |
Montage To Play (Input) | UAnimMontage |
Event Tags (Input) | GameplayTagContainer |
Rate (Input) | Float |
Start Section (Input) | FName |
Stop when Ability Ends (Input) | Boolean |
Anim Root Motion Translation Scale (Input) | Float |
Name | Types |
---|---|
Async Task (Output) | |
On Completed (Output) | The montage completely finished playing |
On Blend Out (Output) | The montage started blending out |
On Interrupted (Output) | The montage was interrupted |
On Cancelled (Output) | The ability task was explicitly cancelled by another ability |
Event Received (Output) | One of the triggering gameplay events happened |
Event Tags (Output) | GameplayTag |
Event Data (Output) | GameplayEventData |